I’ve decided to put this blog on hiatus until further notice. I’ll post here again once I have a better idea of what I’m doing with the blog.
There was no post on Monday and there won’t be a post on Friday, and this isn’t really much of a post. I’m making some changes to the blog and the kind of content I’ll be posting here, though I don’t have the details fully worked out. Between this and a lot of travel and … Continue reading
In my last post, I wrote about some problems I was facing in developing Arinoc, a homebrew setting for my D&D 5e campaign. In the end, I said that I’d solved the problems by scrapping the setting, and starting over with something new. With those problems in mind, I sat down to create a new … Continue reading
As I wrote previously, I recently got the chance to sit down with (most) of my players in one place and do some character development. I say character development instead of character building because only one of the characters is actually built, and only two of them actually have names so far, but the concepts … Continue reading
Back in October, Sean K. Reynolds kickstarted his new RPG, Five Moons. I missed out on the Kickstarter, which is a bummer, because it seemed like a really cool game. Well yesterday, he posted a pre-alpha playtest document on the Five Moons blog. I’ve read the document and now I’m part of a play-by-post playtest … Continue reading
Just another quick note. On account of all the holiday shenanigans I haven’t been able to write posts, but after my root canal tomorrow (yeah, I know how to party) I’ll have much more time and I’m going to try and get back on top of this so I have posts ready to go each … Continue reading